Only Jensen

Fan-made. Not affiliated with Jensen Huang or NVIDIA.

An open letter from some people who play games

Only Jensen.

There has only ever been one of him, and he is only human. This is a letter about what he built, what broke, and what we would like to do about it.

November 12, 2026

After thirty-three years, Jensen Huang resigned as CEO of NVIDIA.

He had done wrong. He said so himself, in plain words, to the whole company. Four days later he resigned.

We are not here to argue about that.

We are here because this is not the first time something he built has broken. The first time it was a chip, which is a different kind of wrong, and we know it. But that time somebody chose grace, and everything you know about NVIDIA came after.

1993 · San Jose, California

It started in a booth at a Denny’s.

Three engineers: Jensen Huang, Chris Malachowsky, Curtis Priem. Jensen had just turned thirty.

They had about $40,000 and no name. They had been saving every file as NV, for “next version.”

Three people.
Three points.

Almost everything a graphics card draws is built out of triangles. This was the first one.

1995 · NV1

Then he bet on the wrong shape.

NVIDIA’s first chip, the NV1, drew the world in curves: quadratic surfaces, smooth and clever. It was a beautiful idea. Everyone else, and then Microsoft, chose triangles.

“After one year of development, we realized our architecture was the wrong strategy.”

Jensen Huang · National Taiwan University commencement, 2023

Almost nobody built games for curves. And NVIDIA had already promised the same idea to Sega, for its next console.

1996 · The ask

So he went to Sega and told the truth.

As he tells it, he told Sega the chip was the wrong approach.

That they should find another partner. That NVIDIA could not finish the job. Then the hard part: he asked them to pay anyway, in full, because without it the company was finished.

“I was embarrassed to ask.”

Jensen Huang · 2023

Sega had every right to say no.

Sega said yes.

A Sega executive named Shoichiro Irimajiri backed him. In Jensen’s words, that “understanding and generosity gave us six months to live.”

Grace did not do the work. It bought the time.

Six months. Not a rescue. A countdown. He laid off more than half the company. That part is not a fairy tale. Then he bet what was left on one more chip: triangles, this time.

The RIVA 128 sold a million units in four months.

“Confronting our mistake and, with humility, asking for help saved NVIDIA.”

Jensen Huang · 2023

He did not hide that crack.

He put that mistake in a commencement speech. For years he opened staff presentations with the same sentence: “Our company is thirty days from going out of business.” And in July 2026, thirty years on, he thanked Irimajiri in public, on a stage at an arcade in Tokyo.

1997 → today · Us

Then we showed up.

We bought the cards. With summer-job money, birthday money, money we did not really have.

1999

GeForce 256.

NVIDIA called it the world’s first GPU. We called it Friday night.

The 2000s

LAN parties. Drivers at 2 a.m.

Benchmarks we ran instead of sleeping. Every frame of it was triangles, and every year there were more of them.

2012

The AI boom started on our graphics cards.

AlexNet was trained on a pair of GeForce GTX 580s, the same cards we were buying for fun. Our money had been paying for CUDA through the years Wall Street hated it.

“Video games was our killer app — a flywheel to reach large markets funding huge R&D to solve massive computational problems.”

Jensen Huang · Fortune, 2017

2023 → 2025

One trillion dollars. Then two, three, four, five.

As late as fiscal 2022, gaming was still NVIDIA’s biggest business. You are welcome. And thank you.

We have been furious with him, too.

Prices. Launches you could not actually buy. Feeling like an afterthought. We said so, loudly, for years. You only stay that angry at someone you are not finished with.

SOUL.md

Machines get a file.

If you run an AI agent (OpenClaw, Hermes Agent, pick your harness) there is a plain text file in its folder called SOUL.md. Voice, values, limits. Who to be. The agent wakes up blank, reads the file, and becomes that.

The quoted lines are from OpenClaw’s default SOUL.md template.

It is a lovely idea, honestly. Somebody types a personality, hits save, done before lunch. And when the agent gets it wrong, you edit the file and start a new session.

It cannot be ashamed of yesterday. It has no yesterday.

A person never wakes up fresh. Everything he did yesterday is still true this morning. That is not a flaw in the design. That is the design. It is the only way anyone has ever gotten a soul.

A file is written. A soul is earned.

A machine can be reset.
A human can only be forgiven.

Fine print, because we are nerds: an agent runs without the file too, and OpenClaw’s template actually tells its agent “You’re becoming someone.” The reading of it here is ours.

November 2026

In November 2026, it broke again.

“Leading NVIDIA is the privilege of my life. My responsibility is to serve you and be worthy of your trust. I have fallen short of that responsibility.”

Jensen Huang · message to NVIDIA employees, November 8, 2026

Four days later he resigned.

Somewhere along the way, we forgot he is a person.

It is an easy mistake. The jacket never changed. The keynotes ran like clockwork. After a while you start treating the man like one of his products: benchmarked, rated, expected to never drop a frame.

A machine cannot be ashamed. It cannot be sorry. It cannot lose sleep.

He can. He is human, and every human who ever lived has gotten something badly wrong. This was not a wrong chip. It hurt people, and he said that too. We know.

A mascot cannot let you down. A person can.

He has been a mentor to people he never met: every speech about failing, every retelling of how it started. And a hero since the first time a game ran that had no business running. We never wanted a mascot. We wanted the person, and this is what that costs.

Where we stand · 1 of 5

We trust him.

With the part that was ours to hand over: the work. He bet a company on the idea that games mattered, back when that sounded unserious, then showed up for thirty-three years. The questions that are not ours to answer are with the people answering them.

Where we stand · 2 of 5

We love him.

Not the way you love a brand. We have yelled at him in comment sections for a quarter of a century. Nobody keeps that up for someone they do not care about.

Where we stand · 3 of 5

We forgive him.

For what is ours to forgive. What is not ours, we leave with the people it belongs to. He asked for privacy for them. Give it to them.

Where we stand · 4 of 5

We do not judge.

We are not a court. We are not a board. We are occasionally a comment section, and we are sorry about that. NVIDIA’s board has opened an independent investigation. Good. Let it finish.

Where we stand · 5 of 5

We accept. We move on.

Accepting is not pretending. Forgiveness is not a fresh session. It is keeping the whole history and staying anyway.

Someone gave him a second chance in 1996. We are handing one back: our part, nobody else’s.

Press and hold. The green is yours.

Kintsugi is the craft of mending what broke with gold. We mend in green. The repair is not hidden. The piece is kept, cracks and all.

message.md · 0 words · not saved yet

This part is not written yet.

A machine helped build the rest of this page, with a person standing over it. This box is the one part it is not allowed to touch.

The person this place belongs to is finding the words the slow way. Come back.

What we are asking

Only Jensen.

About the name. We mean it both ways: there is only one of him, and he is only human.

Plenty of people can run a company. But the one that started with three people, bet on the wrong shape, owned it, and then spent three decades building on the cards in our PCs? For that job there has only ever been one name.

We do not get a vote. We get a voice, and this is what we are using it for.

To NVIDIA’s board

You have a hard job, and facts we do not. Do the work. When it is done, remember who built the thing you are protecting. One person led this company from three people to where it stands today. We would like him back.

To Jensen

You once told a room of Stanford students you wished them “ample doses of pain and suffering,” because that is where character comes from. This dose was your own doing, and you were the first to say so. We have seen what you do with the hard parts.

To everyone else

He is a person. So is everyone in his family. So are you. Disagree with us if you like. Be decent while you do it.

The whole message fits on a napkin

Thank you for the frames.
Thank you for getting it wrong in 1995 and saying so.
Take whatever time a person needs.
Then lead.

When the work is done, we want Jensen leading NVIDIA to greatness again.

We will be where we have always been: in the queue, refreshing the page, complaining about the price, and buying it anyway.

Stand with him

Add your name and we will make you a card with your own green seams. Post it, send it, keep it. No counter, no leaderboard, no petition: we honestly do not know how many of us there are, and we are not going to invent a number. The card is drawn in your browser. Nothing is sent to us; where it goes next is up to you.

So we wrote the file anyway. For the machines.

He never needed a SOUL.md. Your agent gets one. Here is ours: everything this story taught us, in a format a machine can read. It will know the words. It will not have earned them.

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Where it goes

Read it before you install it. Always read a file before you hand it to an agent. Then back up the one you have, save this in its place, and start a new session.

OpenClaw   ~/.openclaw/workspace/SOUL.md
Hermes     ~/.hermes/SOUL.md